so how do sd classes work in here

Default Class Scale:

SURVIVAL DIFFICULTY:

Class 0

  • {$one}
  • {$two}
  • {$three}

SURVIVAL DIFFICULTY:

Class 1

  • {$one}
  • {$two}
  • {$three}

SURVIVAL DIFFICULTY:

Class 2

  • {$one}
  • {$two}
  • {$three}

SURVIVAL DIFFICULTY:

Class 3

  • {$one}
  • {$two}
  • {$three}

SURVIVAL DIFFICULTY:

Class 4

  • {$one}
  • {$two}
  • {$three}

SURVIVAL DIFFICULTY:

Class 5

  • {$one}
  • {$two}
  • {$three}

SURVIVAL DIFFICULTY:

Class deadzone

  • {$one}
  • {$two}
  • {$three}

Other Default Classes:

SURVIVAL DIFFICULTY:

Class pending

  • {$one}
  • {$two}
  • {$three}

SURVIVAL DIFFICULTY:

Class habitable

  • {$one}
  • {$two}
  • {$three}

SURVIVAL DIFFICULTY:

Class n/a

  • {$one}
  • {$two}
  • {$three}

SURVIVAL DIFFICULTY:

Class amended

  • {$one}
  • {$two}
  • {$three}

SURVIVAL DIFFICULTY:

Class omega

  • {$one}
  • {$two}
  • {$three}

ouh good lird the aligning


nevermind we will not have a look at how scutoids nulevelclass thing looks sorry
im assuming it and the current sd class system share a bunch of variable names cause good lird

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